The toolset has been developed as an end to end solution that easily integrates into most pipelines with ease and built with the goal of efficiently transporting and rendering the data generated while maintaining an artist friendly workflow. Yeti aims to be package agnostic and supports various rendering engines including Pixars Renderman 3Delight Chaos Groups Vray and Solid Angles Arnold. Dependencies: MtoA 1.4.1.2, Arnold 4.2.16.1, VRay 3.40, RMS 21.1, PRMan 21.1, 3Delight 12.0.113, Redshift 2.0.83 Changes: * feathers now export the surface S and T values as their default UVW coordinates for VRay. Home Page - peregrinelabs.com/yeti/
* fixed sizable memory leak introduced via VP2.0 SubScene override implementation.
* fixed a bug in Blend node that would cause a crash if a second input was evaluated to NULL.
* updated Blend node to use object indicies vs. names so referenced graphs may be blended correctly.
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