VNT is a plug-in for C4D which adds a tool for creating and manipulating vertex normals on polygon objects in C4d.
VERTEX NORMALS So if you need to edit an object normals for any reason like: Home Page - http://frostsoft.blogspot.de/p/fssoftware.html#VNT
Virtually all other high-end 3d applications (3ds Max, Maya, ...) support vertex normal editing and while c4d supports importing and rendering vertex normals it lacks any interface or tool for creating or editing them. VNT aims to address that problem by giving the artist full control over vertex normals.
Removing or tweaking any shading artifacts,
Remove nasty shading seams between seperate objects,
Improve shading across certain edges,
Bend Normal for special purpose like alpha plane hair, trees , grass, clouds etc..
VNT can help you achieve the desired results and is an incrediably usefull adition to any artists toolbox.
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