BlenderAe 1.4.5 (Current version)
Connect Blender and After Effects! Export 3D data from Blender to After Effects! Import Layers from After Effects to Blender! BlenderAe Documentation
Supported in Object Mode:
Supported in Edit Mode:
Supported in Pose Mode:
1.4.5 (Current version) - Aug 2, 2023
- Ae layers imported into Blender with missing data or no data.
Added
- Support for more layer types imported from After Effects. Adjustment, Footage, Placeholder, and PreComp layers dimensions and transforms are now supported.1.4.3 - Jun 26, 2023
- Fixed error with After Effects to Blender import scale1.4.2 - May 28, 2023
- Fixed error when manually importing data after exporting data from Blender without connecting (for later use or transfer between computers).
- Bone export keyframe reduction bug fix.
- Documentation URL updated - https://blenderae.com/1.4.1 - May 22, 2023
https://aescripts.com/learn/aescripts-aeplugins-manager-app/
Fixed
- Small update with correct links for the new BlenderAe documentation.1.4.0 - May 20, 2023
- Support for exporting Bone Head and Tail Blender transformation data to Nulls in After Effects.
Fixed
- Changed the Import Scale to match After Effects camera tracking scale. (For a round trip camera between blender and After Effects set Import Scale to 10).
- Updated light energy from Blender lights.
- Minor bug fixes and code improvements.1.3.4 - Mar 8, 2023
Fixed
- Fixed incorrect version number in aescripts license system for BlenderAe.1.3.3 - Feb 25, 2023
Fixed
- Fixed Faces that were incorrectly exported when ‘Use Ae Comp Center’ was checked on.1.3.1 - Jan 4, 2023
- Added compatibility for After Effects Beta
Fixed
- Fixed error caused when scene Timeline duration is 0 (‘Start’ and ‘End’ frames are identical).
Tips
- Leave the ‘Connect’ field blank to export the Blender data to ‘Documents>BlenderAe’. (You can import the data manually into After Effects using ‘File>Run Script File…’ and selecting the script included the ‘Documents>BlenderAe’ folder.)
- Apply all modifiers and transforms to objects before exporting vertices or faces.
- Windows Only - When exporting data from Blender the After Effects the application window resizes out of full screen. To prevent this you can use the ‘Maximize App Window’ shortcut ‘CTRL + ’ instead. This will prevent the application window from resizing.1.3.0 - Nov 7, 2022
Blender to After Effects
Added
- Added Blender Export Scale option.
- After Effects composition start frame now matches Blenders start frame in newly created compositions.
- Added optional Startup and Shutdown After Effects scripts as an alternative way to locate the active AfterFX.exe application.
- Faces exported to shape layers are orientated correctly and an expression has been added to enable scale and rotation changes.
Fixed
- Refactored and improved performance when exporting faces.
- Refactored and improved performance when exporting multiple selected objects.
- Fixed miscalculated camera zoom when exporting vertical (portrait) resolution settings.
- Fixed multiple camera markers error when exporting multiple selected cameras.
- Fixed Camera constraint causes error.
After Effects to Blender
Added
- Support for separate x, y, z rotation data when importing After Effects layers.
- Initial support for parented layers (still testing!).
Fixed
- Orientation error fixed for solids and nulls.
Tips
Apply all modifiers and transforms to objects before exporting vertices or faces.
When exporting data from Blender, the After Effects application window resizes out of fullscreen mode. To prevent this you can use the ‘Maximize App Window’ shortcut ‘CTRL + ’ instead. This will prevent the application window from resizing.1.2.2 - Apr 18, 2022
- Some accented characters in After Effects layer names caused an error importing data into Blender.
Upcoming (Unreleased)
- Separate x, y, z rotation data importing from After Effects to Blender.
- Improved Export to Ae performance.1.2.1 - Mar 29, 2022
- ‘Use Ae Comp Center’ checkbox option
- After Effects cameras ‘point of interest’ supported
Fixed
- Error exporting camera data
Upcoming (Unreleased)
- Separate x, y, z rotation data importing from After Effects to Blender.
- Improved Export to Ae performance.1.2.0 - Mar 6, 2022
- New Feature! Import After Effects Layers (currently supports 3D camera tracks (orientation, position and scale data), solids and nulls)
- Import Scale option to set Ae layers scene scale
- Display active camera sensor data
Changed
- Sending data to Ae improved
Upcoming / Unreleased
- Import camera layers point of interest and separate x, y, z rotation data.
- Improved Export to Ae performance.1.1.0 - Dec 10, 2021
- Refactored face and vertex code.
- Improved After Effects path search on Windows and Mac systems.
- Compatible with Blender 3.0.0 and Ae 2022
Fixed
- Some objects became invisible when parented with scale animation data.
- Error occurred with linked duplicates.1.0.1 - Aug 31, 2021
- An error on some systems with OneDrive Document folder set to default.
- An error caused by conflicting scripts and plugins in After Effects.1.0.0 - Aug 23, 2021
Supported:
- Cameras
- Lights
- Empty transformations as nulls
- Object transformations as nulls
- Planes as shapes
- Vertex location as nulls
- Faces as shapes
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