XMesh™ is a set of tools for saving animated scene geometry to an external file sequence and for loading this data later for playback and rendering.
XMesh™ MX is the 3ds Max implementation of the XMesh toolset. It consists of a commercial Saver plugin (XMesh MX Saver) which exposes a MAXScript Interface for processing the scene and saving the XMesh files, and a FREE Loader plugin (XMesh MX Loader ) which performs the loading. The XMesh MX Saver User Interface was implemented using MAXScript and can be used as reference / starting point for custom caching solutions. Home Page - http://www.thinkboxsoftware.com/
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