A clean modern sans serif typeface. The balanced proportions of each character demonstrate great legibility at both small and large scale. The distinctively open apertures further improves visibility when used across the web and hand held devices. Details include 9 weights with italics, 500 characters, 5 variations of numerals, stylistic alternatives, manually edited kerning and Opentype features.
TTF | 18 Fonts | JPEG Preview | 4.3 Mb RAR
Neubau Grotesque is an upright italics variation of Neubau Sans and is built in three weights. The main difference of this typeface is that it presents a softer and more human look (less techno), while retaining the condensed geometric structure of its counterpart. Neubau Grotesque is recommended for use as a display font, and has been generated in a single OpenType format with Western CP1252 character set.
OTF | 3 Fonts | JPEG Preview | 4.1 Mb RAR
GraphicRiver - Corporate Tri-fold Brochure 02
SureThing Disk Labeler Deluxe Gold 6.2.128 Portable | 104 MB
Language: English
At SureThing.Com, you’ll find everything you need to complete amazing disc labeling projects. From award winning CD label making software to our SuperVibrant CD labels, covers and disc packaging, we’ve got it all. We invite you to browse through our site and discover new ideas to make all your disc labeling projects a success!
Skrill UI Kit Photo, Video Sharing App
Inside “How to Design, Develop, & Sell Premium WordPress Themes", you will learn everything from start to finish.
PSD | 10.59 Mb
GraphicRiver - Wine Bottle Mock up
Layered PSD Files | CS | 2500x2000 Pixels | RAR 107 MB
Layered PSD Files | CS | Print Dimension 8.5x11 | RAR 27 MB
http://graphicriver.net/item/coffee-shop-menu-flyer-template/5161759
Duration: 2h 16m | Video: AVC (.mp4) 1280x720 30fps | Audio: AAC 48KHz 2ch
Genre: eLearning | Level: Appropriate for all | Language: English
Gamification is an underutilized element in instructional design, but it's crucial to engaging today's learners and enabling content mastery. In this course, professor, instructional game designer, and author Karl Kapp lays the foundations of the theory, provides examples of gamification in three real-world learning scenarios, and breaks down the dynamics of gamification (aka what makes games fun!): escape, collection, discovery, pattern recognition, and other risk/reward activities.