Learn the basics of prototyping in Figma by creating interactive flows from custom designs
Over a course of ten video lectures, Robert Kondo and Dice Tsutsumi have put together a course curriculum to discuss the fundamentals of observing color and light as well as colorscripting and telling a story. Both artists pull from their experience of creating artwork for studios like Pixar and Blue Sky, for films like Toy Story 3, Monsters University, Robots and Ratatouille. This course has been designed to share their methods and observations so you can apply it to your own work.
You will discover how to create an amazing animation utilizing the power of Blender's workspace "Geometry Nodes". Smeaf will walk you through an introduction to the workspace and a brief follow-along demonstration of how Geometry nodes work. After this, you will jump directly into the class project and create your very own procedural satisfying animation with the free open-source software Blender!
https://www.skillshare.com/classes/How-to-Improve-Your-Creature-Design-Drawings-Step-by-Step/2047470869
Welcome to my class on Creature Design! In this class you will learn a lot of the valuable techniques and exercise that go into improving your creature design drawings every day. I will walk you step by step through my process for combining various animals into new creative concepts. By studying from existing life you will never have a shortage of ideas.