127 Pages HiRes PDF File | 110 MB
http://www.3dcreativemag.com/issues_2013/october/main.htm
3D-printed fashion Craft your own style ZBrush sculpting techniques Art Gallery Speed up your ZBrush workflow Master photoreal texturing Perfect vintage car geometry Finalize detailed classic cars Extract and refine texture maps Create mythological creatures 2D concept to print-ready mini Digital Art Master: Bruce Lee CONTENT
World famous designer Francis Bitonti on his career and Cloud Collection of printable objects
Koen Koopman explains how he developed his own recognizable style
Pablo Muñoz Gomez shares his 3D sketchbook full of evocative characters
10 of the most inspiring 3D images from the world of CG, hand-picked just for you!
Kurt Papstein reveals how he develops imaginative character models with speed and precision
3ds Max pro, John A. Martini shares his texturing tips from unwrapping to shading and lighting
Hasan Bajramović explains how the Array tool can speed up modeling details in 3ds Max
Follow Alexandr Novitskiy’s Maya pipelines for perfecting the trims and details of a car model
Nick G. Gizelis shares how to extract, bake and perfect texture maps for cinematic characters
Brahim Azizi shares the workflow behind his detailed fantasy image Barbarian Minotaur
Justin Bintz transforms Sean Andrew Murray’s design into a board game model in ZBrush
Learn how Alexander Beim crafted his incredible photoreal portrait of Bruce Lee
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