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3DCreative: Issue 102 - February 2014 HiRes
3DCreative: Issue 102 - February 2014 HiRes

124 Pages HiRes PDF File | 105 MB
http://www.3dcreativemag.com/issues_2013/october/main.htm


CONTENT

 

Crafting iconic characters
Sze Jones talks about her character design career and her new business venture, Cyber Geisha

Building a career in 3D jewelry
Senior artist Marco Di Luccia shares his inspirations and ambitions

Refine your skills with sketching
Niyazi Selimoglu shares how he improved his 3D abilities by recreating fantastic art in ZBrush

Art Gallery
10 of the most inspiring 3D images from the world of CG, hand-picked just for you!

Master previz for photoreal scenes
John A. Martini breaks down the best ways to begin a photorealistic scene

Accurately model a photorealistic car
Hasan Bajramović explains how to create a solid basis for a photoreal car in 3ds Max

Create a classic car in Maya
Discover the first steps towards creating a photoreal Delage D8 120 with Alexandr Novitskiy

Convert photographs into textures
Richard Tilbury explains how to alter images in Photoshop and create your own textures

Sculpt distinctive creatures
Zsolt Vida reveals his pipelines for creating expressive fantasy characters in ZBrush

Transform drawings into 3D
Victor Hugo Sousa shares the processes behind his 3D translation of Thiago Almeida’s concept art

Design contemporary architecture
Juan Carlos Ramos Figueroa describes how he designed and created his Pyramid House

Digital Art Master: Simplicity
Learn how Alberth Costa da Silva crafts incredible arch-viz scenes using 3ds Max and V-Ray

 

3DCreative: Issue 102 - February 2014 HiRes

3DCreative: Issue 102 - February 2014 HiRes


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