124 Pages HiRes PDF File | 105 MB
http://www.3dcreativemag.com/issues_2013/october/main.htm
Crafting iconic characters Building a career in 3D jewelry Refine your skills with sketching Art Gallery Master previz for photoreal scenes Accurately model a photorealistic car Create a classic car in Maya Convert photographs into textures Sculpt distinctive creatures Transform drawings into 3D Design contemporary architecture Digital Art Master: Simplicity CONTENT
Sze Jones talks about her character design career and her new business venture, Cyber Geisha
Senior artist Marco Di Luccia shares his inspirations and ambitions
Niyazi Selimoglu shares how he improved his 3D abilities by recreating fantastic art in ZBrush
10 of the most inspiring 3D images from the world of CG, hand-picked just for you!
John A. Martini breaks down the best ways to begin a photorealistic scene
Hasan Bajramović explains how to create a solid basis for a photoreal car in 3ds Max
Discover the first steps towards creating a photoreal Delage D8 120 with Alexandr Novitskiy
Richard Tilbury explains how to alter images in Photoshop and create your own textures
Zsolt Vida reveals his pipelines for creating expressive fantasy characters in ZBrush
Victor Hugo Sousa shares the processes behind his 3D translation of Thiago Almeida’s concept art
Juan Carlos Ramos Figueroa describes how he designed and created his Pyramid House
Learn how Alberth Costa da Silva crafts incredible arch-viz scenes using 3ds Max and V-Ray
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