JavaFX 10 is used to create media-rich client applications. This book takes you on a journey to use JavaFX 10 to build applications that display information in a high-performance, modern user interface featuring audio, video, graphics, and animation.
Mastering JavaFX 10 begins by introducing you to the JavaFX API. You will understand the steps involved in setting up your development environment and build the necessary dependencies. This is followed by exploring how to work with the assets, modules, and APIs of JavaFX. This book is filled with practical examples to guide you through the major features of JavaFX 10. In addition to this, you will acquire a practical understanding of JavaFX custom animations, merging different application layers smoothly, and creating a user-friendly GUI with ease.
By the end of the book, you will be able to create a complete, feature-rich Java graphical application using JavaFX.
What You Will Learn
Construct and customize JavaFX windows
Manage UI elements and arrange them on the Scene
Explore the Bindings API and use it to coordinate various UI elements
Use FXML to design amazing FX applications
Write and manage CSS to style your applications
Add audio and video to your projects
Prepare your application to be launched on the target platform
Table of Contents
1: STAGES, SCENES, AND LAYOUT
2: BUILDING BLOCKS – SHAPES, TEXT, AND CONTROLS
3: CONNECTING PIECES – BINDING
4: FXML
5: ANIMATION
6: STYLING APPLICATIONS WITH CSS
7: BUILDING A DYNAMIC UI
8: EFFECTS
9: MEDIA AND WEBVIEW
10: ADVANCED CONTROLS AND CHARTS
11: PACKAGING WITH JAVA9 JIGSAW
12: 3D AT A GLANCE
13: WHAT'S NEXT?
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