English | 2022 | ASIN: , ISBN: NA | 159 Pages | PDF, EPUB | 6.6 MB
Discover how to create 10 online games using the methods in this "Code-less Game Design" course. When you finish this course, you will have a production pipeline to create as many different online game genres as your imagination can dream of! This course is based on the popular Construction Game Starter Kit Collection available as a separate bundled set. You'll also get bonus examples, source code, abridged references on how to do every single thing in this course, so you can mimic these lessons into your own game design and then modify your game resources for your own purposes. I will guide you in creating several "Game Mechanisms" that typically appear in all online games. You can combine these game mechanisms to support your chosen game mechanics. By the end of this tutorial workshop, you should have a fully functional game using your own gaming artwork and assets. More importantly, a collection of code "snippets" to use in further game production. There is a supporting website where you can the bonus content included with your course purchase. This extraordinarily comprehensive course will teach you how to: Use both Construct versions 2 and 3. Generate games automatically from a collection of game prototypes (snippets). Instructor Guides and teaching resources available for workshops in this course's special Teacher edition ( modeled after Mozilla Content Kits). If you have any feedback or suggestions please join our email listing or participate in the forum for this course!
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