Fletcher Pratt's Naval Wargame: Wargaming with model ships 1900-1945 by John Curry
English | ISBN: 1447518551 | 212 pages | EPUB | June 9, 2016 | 3.41 Mb
'My considered view, based upon a life-time of wargaming, is the Fletcher Pratt Wargame is the most fun naval game I have encountered.'
Donald Featherstone
The Fletcher Pratt Naval Wargame was one of the most successful naval wargames of the 20th century. The straightforward rules, based on the innovation of estimating the range in order to hit, have an enduring fascination as a simulation of the ‘big gun era’ 1900-1945.
As a result of extensive research, this book brings together previously unpublished material into a comprehensive guide to these classic rules, including:
The full rules, with previously unpublished amendments by Fletcher Pratt.
Optional rules as agreed by Fletcher Pratt.
The previously unpublished strategic game.
Solo wargaming rules.
Guidance on how to play the game.
Updates for the rules as suggested by Donald Featherstone.
The sample scenario, The Action off Murmansk, illustrates how hidden setup, limited visibility and fog banks were included to make the game more realistic.
An in-depth evaluation of the rules versus naval reality featuring contributions from experts such as James Dunnigan, Commander Bothwell, Fletcher Pratt and Phil Barker.
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