English | November 9, 2018 | ASIN: B07KDKLRZC | 66 pages | AZW3 | 0.47 MB
Making Browser Games with Phaser v2 Series is a tutorial hands-on guide for creating online games using both Phaser versions 2.6.2, and the community released editions. This tutorial is a single chapter –from a larger collection– focused on building a Role-Playing game and mechanics. It is one chapter in a series of 16+ great classic game mechanics techniques. I decided to sell each chapter separately allowing you to focus your valuable time. All tutorials in this series are written in a fun, friendly style with several completed game projects and open-ended exercises that encourage you to build include your own game assets and features. You also have access to bonus content downloads, supporting tools, and source code snippets to add your own modification. Making RPG Browser Games with Phaser v2 contains several sections. It starts with a Game Overview into the goals, game ludology, workstation set-up, and generation tools. In a matter of hours, you will have a working game prototype for this game mechanics. All that remains is to add your own artwork and additional game features; over the next few days, you have a completed game ready to deploy in the "apps" stores. Consider this a joint effort: I am your game programmer and you are the game designer, artist, and marketer. Youll find detailed working examples, with dozens of illustrations and many concepts you can freely apply into your own gaming projects. All the source code annotations enhance the books explanation.
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