This workshops focuses on three distinct requirements of sculpting characters: hard surface mech sculpting, sharp edged medieval armor sculpting and creating repeating patterns like chain mail. Each of these tasks is performed every day at game companies tocreate the characters we see in games today. We begin this workshop with an in-depth look at ZBrush's new hard surface sculpting toolset and the concepts behind it. We then move onto our first armor project where we learn how to use the Move brush to create sharp edges and create tileable, repeating patterns like chain mail. Finally, we move onto our second iteration of the armor project and look at creating individual parts and adding more detail. Extabit
http://extabit.com/file/2cqzrs3y2f393/SculptingHard SurfacesArmorandRepetitivePatterns.part1.rar
http://extabit.com/file/2cqzrs3y2f3dj/SculptingHard SurfacesArmorandRepetitivePatterns.part2.rar
Rapidgator
http://rapidgator.net/file/51816747/SculptingHard_SurfacesArmorandRepetitivePatterns.part1.rar.html
http://rapidgator.net/file/51816727/SculptingHard_SurfacesArmorandRepetitivePatterns.part2.rar.html
Letitbit
https://www.creaxy.com/download/67890.651804a1c1e9ea71c361b6c4b5b4/SculptingHard_SurfacesArmorandRepetitivePatterns.part1.rar.html
https://www.creaxy.com/download/29728.2f29ef76989f3481be0fc7c9746c/SculptingHard_SurfacesArmorandRepetitivePatterns.part2.rar.html
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