V-RAY 1.2.6 For Cinema4D 12 & 13 (vray) 1.2.6 x86+x64 [2011, ENG]
Year / Date : 2011 Version : 1.2.6 Developer : LAUBlab KG
Web Developer : http://www.vrayforc4d.com
Bit depth : 32bit 64bit | Language : English | 77 MB
- V-Ray today is one of highest quality render tools available for production. It is widely used by professional CG artists and visualizations firms worldwide. Its proven, beautiful and super realistic image quality, at unsurpassed render speed, attracts many users from all areas. VRAYforC4D is the Cinema4D native incarnation of this great engine. It enables you to use V-Ray directly within Cinema4D using the typical C4D like workflow. V-Ray is the de-facto standard in architecture & design visualization, car rendering, TV commercials, and many more areas, like in recent Hollywood Movies like 3D Blockbuster AVATAR. Its good, its fast, its stable!
what makes VRAYforC4D special is its extraordinary image, light and material quality ,at definitive unbeaten render speed. nothing else in industry can give you similar renderings at that speed, maintaining at the same time artists freedom, and adjustability. V-Ray combines physical correctness with high render speed and flexibility. It is capable of delivering the same ultimate image quality also to flicker free object and camera animation, making it the first choice also there for many studios. The best render engine is worthless if the materials doesn't behave fully correct according to natural laws of light. in Vray the Material is very fine balanced to work perfect together with GI, all aspects light reflection, absorption and scattering. it is multi-layered, based on true BRDF code and brings highly realistic texturable glossy reflections, anisotropy and last not least perfect subsurface scattering (fast SSS2), all at light speed! You will be amazed by Vray's render speed. not much comes close to V-Ray in terms of speed in real world rendering. glossy reflections, high polygon counts, GI, high number of area lights, animations, indoor & outdoor rendering, all will render several times faster in V-RAY, in highest quality. V-Ray is known to be the fastest high quality full feature render engine available. For stills and Animation. Get this speed and quality directly integrated in Cinema4D with VRAYforC4D. VRAYforC4D is designed by long term Cinema4D artists & developers. It renders direct in the editor & picture viewer. it renders all native Cinema4D objects, instances, lights, cameras, etc...The VRAY BRDF Material you can use 98% of the native Cinema4D shaders and textures as you are used to it. It uses Vray tags to expand the functionality of the native C4D objects. VRAYforC4D ensures a very native "C4D like" feeling and nice integrated workflow. V-Ray is available today on all major platforms, it became an industry standard over the last years. V-Ray on regular basis pushing the boundaries of technology to next steps, making things possible in production workflow that had been unthinkable just short time ago. most major engines on the market look at V-Ray and try develop in similar directions. it stays ahead as technology leader, this ensures your investment in V-Ray also for long terms. 1) Vray 2.0 core, code cleanup, updates: 1.2.6 is the code basis for 1.3 and 1.5. For version 1.2.6 we did a deep code clean up and many fixes to reported things, which was a needed step due to the many changes to the c4d core and also V-Ray core in last years. It is the first version that features the final V-Ray 2.0 sdk core inside, which brings even more speed and enhancements in many parts of the engine. And also the complete rewrite of the V-Ray integration is now finished to be fully .vrscene compatible, which is a big and important step for many future features and it finally overcomes some older limitations. Highest Render Quality
Multi Layered BRDF Materials
Power & Speed
Deep Cinema4D Integration
Industry standard
What's New:
New Features v1.2.6:
2) The main new feature is PROXY 2: our totally new incarnation of the proxy support and work flow. Much easier to use, even faster and less ram, support for selection tags, perfect smoothing, support for Netrender and - last not least - full animation! You simple use and normal c4d instance or mograph cloner or any plugin that supports the feature “render instance” and vray will automatically generate real V-Ray proxies of it. It does this in direct passing the data to the V-ray core without the need of local disk files (disk I/O is slow), hereby through a special process it doesn't take more ram as the old proxies but in fact even less. so you can scatter even more and faster.
The new Proxy 2 feature does in fact change the way one works with in c4d and V-Ray, it combines easy of use of C4D with the speed and power of V-ray. You can scatter now even more and faster, just proxy any thing that repeats in a scene now in few clicks, with an unbeaten work flow and speed.
3) Vray Fast Fur/Hair generator Engine: This new feature is in the plugins menu of V-ray. it enables easy and fast geometry generation of fibers, grass, fur and hair. As V-Ray likes many polygons it can render this at unbeaten speed and therefore integrated. In additions it can be also used to be scattered with new proxy2 feature to generated fields of grass p.e. Fast Fur fibers can be also animated, combed or moving according to wind generators.
Users of C4D versions without MAXON hair therefore now also are able to generate fur and hairs. But also for users of Maxon hair will benefits as it is easy and fast to use and render, perfect for grass or fur like hair. (the Vray Fast Fur is based on Renato Tarabellas well known Fast Fur tools). Please note the fast fur tools are only in 11.5,12 and13 version due to c4d sdk limitations in 11.
4) Small but beautiful: GI multiplier per object. You can now set an multiplier on per object basis to control the GI quality, simply raise or lower the GI subdivision of IR or DMC. this can dramatically speed up and tune rendering for still and animation
5) Support for perfect sphere object: Perfect spheres object had been the last not supported geometry, on big user request they now also render as perfect sphere i direct in vray without conversion needed.
6) New and More GI presets, Point and shoot modes: Just “choose and use”, this was the theme of the new 1.2.6 Gi presets.
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