UnrealEngine - Medieval Market Optimized
UnrealEngine - Medieval Market Optimized
UnrealEngine - Medieval Market Optimized
UnrealEngine - Medieval Market Optimized
UnrealEngine - Medieval Market Optimized
UnrealEngine - Medieval Market Optimized
UnrealEngine - Medieval Market Optimized
UnrealEngine - Medieval Market Optimized
https://www.unrealengine.com/marketplace/en-US/product/medieval-market-optimized
Supported Engine Versions 4.27, 5.0 - 5.4


Optimized medieval market with wheelbarrow full of cabbages! Now even more optimized with HISM! This pack will get some updates in the future (more food in crates, more market props, different canopies, etc.)

Current version: 1.2.1

This pack was made with optimized approach based on generic materials combined with baked normal maps and vertex color tricks.

You can easily swap textures, adjust colors, edge wear, dirt and other parameters to create your own uniqe look of the whole market.

*** HOTFIX 1.2.1 ***

  • wood texture reworked
  • fixed restricted name (Apple to Apple_1)
  • *** UPDATE 1.2 ***

  • ported to 4.27
  • added simple Wind for canopies (global control in MPC_Wind)
  • new material MT_D-N_HISM for HISM food
  • added random hue and contrast for HISM food
  • new LOD distance for HISM objects
  • added more material instances
  • added lemon, orange, peach, pear and zucchini
  • added open bag with potatoes
  • added flipped wheelbarrow with scattered cabbages, potatoes, onions, apples and coal
  • added for Basket_2_small: kiflis, apples, plums, lemons, oranges, peaches, pears, zucchinis and tomatoes
  • added for Basket_4: apples
  • added for Crate_5_small: plums, lemons, oranges, peaches, pears, zucchinis and potatoes
  • added for Wheelbarrow: apples, onions and potatoes
  • *** UPDATE 1.1 ***

  • HISM for food in crates
  • food meshes in crates removed (replaced by HISM)
  • fixed collisions for stalls, crates, baskets and wagons
  • MT_Floating_Geometry reworked
  • more irregular wood elements
  • hue control in MT_Generic in Primary set
  • SM_Anvil_stand reworked
  • Distance Field Shadow Bias for stall roofs and SM_Bag
  • changed default look for SM_Stall_4_roof
  • added dirt masks
  • added missing nails
  • added barrel, barrel stand, barrel plug, bag, log, onion, carrot, beetroot, parsley, cucumber, tomato, coal, coal stack
  • added in crate: onion, carrot, beetroot, parsley, cucumber, tomato
  • added coal in wheelbarrow
  • added small versions of baskets
  • added apples in SM_Basket_4_small
  • added kiflis in SM_Basket_2_small
  • Kifili and Kifili_2 files replaced with Kifli and Kifli_2
  • Medieval Market Optimized

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