Discord Join the Hyper Game-dev Discord Demo Try it out! Video To view the product or a technical overview Made by Eric from Hyper! Modular Check out other compatible assets V1 & V2 Please note the “V1” and “V2” labels on my assets. The v1 versions are my original versions and are based on UE4. If you are using UE5, I would always advise you to use the V2 version (if available). The V2 versions are significantly changed architecturally and visually and are different products, however with the same goal. All original products will stay as is and if needed I supply bug fixes for them. Foliage Pickups All pickups derive from the Pickup Master Blueprint. Here you can configure: Included examples: Interactive flower picking Included examples: Berry picking from bushes 5 Types of predefined berries. 3 Types of predefined bush Each Bush has multiple spawn points. Configure with a slider from 0 to 8 berries Use of BerryPicking Master blueprint Included examples: The best and nothing less. Our core principles keep our assets the top of what’s available. Where possible: – Complete and flexible, we include most common use-cases in our products. – Data-Driven approach, so adapting is easy. We provide spreadsheets for mass edits. – Flawless integrations. – Blueprint only, so we keep it accessible for you and your complete team. – Extensive documentation, in code and in docs. Not only what happens by also why. We want you be able to learn. – Production-ready.
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