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UnrealEngine - [UE4] Interactive Foliage pickup system V1
UnrealEngine - [UE4] Interactive Foliage pickup system V1
UnrealEngine - [UE4] Interactive Foliage pickup system V1
UnrealEngine - [UE4] Interactive Foliage pickup system V1
UnrealEngine - [UE4] Interactive Foliage pickup system V1
UnrealEngine - [UE4] Interactive Foliage pickup system V1
UnrealEngine - [UE4] Interactive Foliage pickup system V1
UnrealEngine - [UE4] Interactive Foliage pickup system V1
https://www.unrealengine.com/marketplace/en-US/product/interactive-foliage-pickup-system-berry-bushes-flowers-plucking-items-picking
Supported Engine Versions 4.20 - 4.27


Discord Join the Hyper Game-dev Discord

Demo Try it out!

Video To view the product or a technical overview

Made by Eric from Hyper!

Modular Check out other compatible assets

V1 & V2

Please note the “V1” and “V2” labels on my assets. The v1 versions are my original versions and are based on UE4. If you are using UE5, I would always advise you to use the V2 version (if available). The V2 versions are significantly changed architecturally and visually and are different products, however with the same goal. All original products will stay as is and if needed I supply bug fixes for them.

Foliage Pickups

All pickups derive from the Pickup Master Blueprint.

Here you can configure:

  • Item Text and text height
  • Which mesh to spawn
  • How easy it is to pick up by configuring pickup radius to which the player has to look at
  • Respawn option and respawn timer
  • Option to respawn in random radius and define how far the radius can reach
  • If the pickup should simulate physics or not
  • Included examples:

  • Rock
  • Stick
  • Leaves
  • Fiber
  • Reeds
  • Heather
  • Interactive flower picking

  • Only snap the top. 
  • The base of the flower stays and the top regrows.
  • Uses Plant Master Blueprint
  • 6 predefined flowers
  • Included examples:

  • Poppy
  • Camomile
  • Buttercup
  • Yarrow
  • Cornflower
  • Clover plant
  • Berry picking from bushes

    5 Types of predefined berries.

    3 Types of predefined bush

    Each Bush has multiple spawn points. 

    Configure with a slider from 0 to 8 berries

    Use of BerryPicking Master blueprint

    Included examples:

  • Blackberry
  • Blueberry
  • Redberry
  • Purpleberry
  • Yellowberry
  • Quality first:

    The best and nothing less. Our core principles keep our assets the top of what’s available.

    Where possible:

    – Complete and flexible, we include most common use-cases in our products.

    – Data-Driven approach, so adapting is easy. We provide spreadsheets for mass edits.

    – Flawless integrations.

    – Blueprint only, so we keep it accessible for you and your complete team.

    – Extensive documentation, in code and in docs. Not only what happens by also why. We want you be able to learn.

    – Production-ready.

    [UE4] Interactive Foliage pickup system V1

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