UnrealEngine - GMCv2 - Advanced Locomotion & Network Prediction Framework
UnrealEngine - GMCv2 - Advanced Locomotion & Network Prediction Framework
UnrealEngine - GMCv2 - Advanced Locomotion & Network Prediction Framework
UnrealEngine - GMCv2 - Advanced Locomotion & Network Prediction Framework
UnrealEngine - GMCv2 - Advanced Locomotion & Network Prediction Framework
UnrealEngine - GMCv2 - Advanced Locomotion & Network Prediction Framework
UnrealEngine - GMCv2 - Advanced Locomotion & Network Prediction Framework
https://www.unrealengine.com/marketplace/en-US/product/general-movement-component
Supported Engine Versions 4.26 - 4.27, 5.0 - 5.4


5.1 / 5.2 / 5.3 / 5.4 : GMCv2 [latest update: 2.1.0] active

What exactly does this asset offer?

The GMC is a framework for creating movement systems of any kind and complexity that goes far beyond Unreal's default capabilities in terms of features, flexibility and networking support. It is a highly customizable and Blueprint-friendly locomotion and replication toolkit, that will greatly facilitate your development process with its innovative design and myriad of built-in features and functionalities. Even seasoned developers will be amazed by the iteration speed and ease of use that comes with leveraging the GMC for creating single- and multiplayer games.

How do I know if I need this?

For single-player games, consider whether you need a more extensive, robust, flexible and feature-rich character movement implementation than what Unreal provides out of the box. However, if you're making a multiplayer game, you almost certainly need this plugin if you want professionally replicated movement in your game. Implementing lag-free, server-authoritative multiplayer movement is a notoriously difficult task and very hard to get right - the GMC will help you immensely with this by automating almost all of the complex setup required for you.

Will I get any help after I buy this?

Absolutely. Your purchase not only grants you access to the asset itself but also to the Discord support server, which is home to an active and friendly community of fellow developers. Beyond receiving assistance with any GMC-related questions, the Discord server is a place where you can share feedback, showcase your work, access preview builds of upcoming GMC versions, download templates and community-generated content, and engage in discussions about game development in general. It's a space where users can collaborate, learn from each other, and collectively improve their skills.

Anything else I should know before purchasing?

It is highly recommended that you review the FAQ section on the documentation website. This will provide you with a clear understanding of what to expect from the plugin and help you determine whether it meets your requirements.

Okay, I've purchased the asset. How do I get started?

Follow the instructions in DISCORD to verify your purchase and join the support server. Once verified, navigate to the first-steps channel, where you'll find detailed information to guide you through the initial setup and get you started on your development journey.

If you have any more questions contact , write a DM in Discord, or post a message in the Questions section here on the Marketplace page.

Note: The GMC is a fully custom solution built from scratch and not related to Unreal's Character/CharacterMovementComponent classes in any way. It is therefore not directly compatible with any assets or engine features that depend on these classes.

GMCv2 - Advanced Locomotion & Network Prediction Framework

 TO MAC USERS: If RAR password doesn't work, use this archive program: 

RAR Expander 0.8.5 Beta 4  and extract password protected files without error.


 TO WIN USERS: If RAR password doesn't work, use this archive program: 

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