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Unreal Engine – Tropical Foliage and Landscape



Unreal Engine – Tropical Foliage and Landscape






This project includes everything pictured with all assets, maps, and materials created in the Unreal Engine. Each asset was created for realistic AAA quality visuals, style, and budget.


 


Art created by Dekogon Studios.


 


Video walking demo here – https://youtu.be/2la9xtetlKw





Technical Details



Features:



  • 131 Meshes

  • High quality and fidelity texture sets – 2k+ textures

  • Master material setup that control all models

  • Swaying Wind Effects via world position offset

  • Additional controls for roughness, albedo, normals, subsurface, tiling, and more

  • Landscape setup and 4 layer blending

  • Channel packed Roughness | Metalness | Ambient Occlusion

  • Realistic post process and look up table

  • Optimized for games

  • Free of all legal issues as all branding and labels are custom made by our studio

  • Complete with LODs and distant Imposters


 


Texture Sizes:



  • 4k [109]

  • 2k [11]

  • 512 [2]

  • 256 [2]


 


Scaled to Epic Skeleton: Yes


Collision: Generated on collision type (Large plants and trees with collision, small plants and grass without)


Vertex Count: Displayed in Documentation


LODs: All have LODs


Number of Meshes: 131


Number of Materials and Material Instances: 107


Number of Textures: 132


Supported Development Platforms: Windows


 



Unreal Engine – Tropical Foliage and Landscape






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 Aisha7500   |  

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