I have decided to do early access releases of my future products which will allow me to work on multiple sets at once and keep working on the quality while getting feedback, so I can improve the set before the final product is ready.
I currently take the alphas from the high poly inside ZBrush, so I have a really high resolution height alpha that gives a really nice result even in ZBrush. More info - https://gumroad.com/l/EpjJ#
What you will get in the final product
- at least 350 hard surface alphas
- 2 or 3 short tutorials on either making of alphas or use of alphas
Currently available
- 332 hard surface alphas, update will come soon.
These brushes can be used for any program that works with alphas and height maps, you can add to substance, 3Dcoat, mudbox, ZBrush etc.
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