Foil of three types with varying degrees of bruising, from weak to strong. Each foil has 2 versions: 3d displacement 5-10mm (for details) and 2d normal bump (for fast rendering). There is also a mixed material from three textures at once using composite and noise masks, as well as 2 versions 3d and 2d, in FBX there is no mixed material due to compatibility.
Highly detailed seamless textures:
4096x4096px Displacement EXR 32-bit
Normal_maps Jpeg 8-bit.
Vray version uses metalness and roughness, Corona version uses specular color.
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