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Autumn road with leaves and puddles
Autumn road with leaves and puddles
Autumn road with leaves and puddles
Autumn road with leaves and puddles
Autumn road with leaves and puddles
Autumn road with leaves and puddles
https://3dsky.org/3dmodels/show/osenniaia_doroga_s_listiami_i_luzhami
Platform: 3dsMax 2016 + obj Render: Corona


-The road was made using an editable spline (spline settings are in the screenshot in the archive);

-Asphalt Bitmaps use Real World Scale parameters (the settings are in the screenshot in the archive), size 3.0 x 3.0 m. When shifting, simple numbers are used, which confuses the tiling;

-Puddles are made using the Noise card (not tiled);

-Leaf distribution done using CoronaScatter. When distributing, the PerSquare parameter was used, which allows you to automatically adapt to the unit of area. When distributing leaves, a Noise map was used (not tiled). Scatter settings are on the screenshot in the archive;

-Rain made using Particle Flow. The source size is 3.0 x 6.0 m. Move the animation slider to see the drops. To see motion blur, turn it on in the render or camera properties;

-The archive contains the files CoronaLegacyMtl, CoronaPhysicalMtl;
-In Obj there is only the geometry of leaves and roads;
_____________
Polys 13,763
Verts 15,289
Autumn road with leaves and puddles

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 Gamystyle   |  

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