2- Vray 3ds max file is also in archive
(just Base Objects and no scattering).
3- scattered objects are not FBX, just the main Objects.
4- Corona Scattter settings Screenshots.
5- Materials is archive (material library)
Corona mtl + Vray mtl + Standard mtl.
6- Corona Scatter File: Polys: 570k + Verts: 1000k
7- 4K texture + 4K material
8- BMP + JPEG (texture), MAX + FBX + Screenshots.
9- 3dmodels: MAX 2015
10- Corona render + Vray (Renderer Engine-MAX)
11- Models has unwrapped overlapping and
maps is real-world scale
Note:
- To use the max file you need to use at 3dsmax 2015
- FBX 2012
- Units: Centimeters
- Clean Topology (quad mesh)
* hope you like *
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