This plugin provides you with Blueprints and C++ to read & write Excel.xslx file data directly.
Unlike UE has to import CSV as datatables to use excel data, it's super convenient to read excel sheets directly. Pushing a bit further, it's more efficient to sync excel data to UE automatically whenever excel file changed.
Read/Write Excel file
Read/Add/Remove/Copy excel sheets
Get/Set cell's value
Supported Types: bool, int, float, string, date
Watching excel file changed to notify events to reload game logic
Easy to use. >100 Blueprint nodes.
Read and write excel cell's appearance, like font, format...
Use whole excel file as Data Registry source
Read row items as a Struct item Version: 5.2 Home Page: https://www.unrealengine.com/marketplace/en-US/product/directexcel
TO MAC USERS: If RAR password doesn't work, use this archive program:
RAR Expander 0.8.5 Beta 4 and extract password protected files without error.
TO WIN USERS: If RAR password doesn't work, use this archive program:
Latest Winrar and extract password protected files without error.