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Create seamless interactions in seconds with or without animation files. Easily animate body parts and interact with objects or characters in limitless ways, with features found in modern AAA games.
Interactor is designed to cover all aspects of any kind of interaction, from the designing stage in the editor to handling complex interactions in runtime. It includes a range of editor tools that streamline the process of creating a fully interactive environment (See "Easy Workflow" section below). And in play mode, it handles which player parts (hands or feet) are going to interact with which parts of the interacted object, while using IK (Inverse Kinematics) to animate player bones. Version: 0.95a Home Page: https://assetstore.unity.com/packages/tools/animation/interactor-interaction-handler-for-ik-178062
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