![Impact - Physics Interaction System v1.9.6 Impact - Physics Interaction System v1.9.6](https://www.gfxtra31.com/uploads/posts/2023-09/1694213159_impact-physics-interaction-system.jpg)
Support engine version: 2020.3.30 or higher.
Impact is a powerful and flexible material-based interaction system for producing interactions such as audio, particle, and decal interactions.
Here are just a few examples of how you can use Impact to spice up your game:
PHYSICS INTERACTIONS
• Play audio when physics objects collide with each other with sounds based on the collision velocity and the objects' materials.
• Play sliding and rolling sounds.
• Emit particles on collision.
• Leave decals behind on collision.
• Works great with rigidbodies connected by joints as well as ragdolls.
FOOTSTEPS
• Utilize Impact to play different footstep sounds based on the material a character is walking over.
• Easily integrate with any character movement system.
WEAPON IMPACTS
• Use Impact to play sounds, emit particles, and place decals for bullet impacts.
• Easily integrate with any weapon or projectile system.
EXTENDABILITY
• Impact was designed with extensibility as a key goal. You can customize just about any part of the system from custom triggers, to custom objects, to custom interactions.
• Full source code is included! Version: 1.9.6 Home Page: https://assetstore.unity.com/packages/tools/particles-effects/legacy-impact-physics-interaction-system-161617
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