Support engine version: 2019.4.40 or higher.
You can get the latest update of this pack for free here.
Arbor is the editor extension asset of the node graph that can be intuitively create a state machine and behavior tree!
By using Arbor, visualize the progress of the game and the behavior of enemy AI!
Programmers : You can create a new behavior script that can be used by designers.
Designers : You can make a game intuitively just by combining behaviors previously created by programmers.
FSM & BT based visual scripting.
Simple editor that can be intuitive
Support to the script that can be expanded as well as MonoBehaviour.
Can be coded behavior freely according to game logic.
Can be assigned multiple scripts in a single state.
Combinations of explosively increasing behavior can be easily realized with only minimal scripts.
A simple calculation can be realized on a graph by a data slot and a calculation node.
More than 400 built-in Behavior scripts.
The source code is all C#. All source code is included. Version: 3.9.6 Home Page: https://assetstore.unity.com/packages/tools/visual-scripting/arbor-3-fsm-bt-graph-editor-112239
TO MAC USERS: If RAR password doesn't work, use this archive program:
RAR Expander 0.8.5 Beta 4 and extract password protected files without error.
TO WIN USERS: If RAR password doesn't work, use this archive program:
Latest Winrar and extract password protected files without error.