Support engine version: 2021.3.0 or higher.
Description:
The Vegetation Engine • Terrain Elements Module is a set of element shaders designed to control the vegetation color, size, overlay, leaves, wetness, and wind power for each individual painted terrain layer, based on splat maps.
The Vegetation Engine • Terrain Elements Module works with any terrain painting system capable of generation or exporting splat maps, such as the Unity Terrain or MicroSplat.
The latest version of the Vegetation Engine is required for the module to work!
The Vegetation Engine is a set of high-quality shaders and tools designed to unify 3rd party vegetation under the same system. Enable high-quality wind motion, interaction, seasons, wetness, subsurface, height-based blending, etc. for all vegetation assets with Standard, Universal, or HD Render Pipeline! Version: 8.5.0 Home Page: https://assetstore.unity.com/packages/vfx/shaders/the-vegetation-engine-terrain-elements-module-181731
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