Oreilly - Working with Delphi
by Paweł Głowacki | Released September 2017 | ISBN: 9781788621090
Explore application Development with Delphi!About This VideoA one-stop guide on Delphi to help you build cross-platform appsCovers important concepts such as the FireMonkey libraryshows Shows you how to interact with the Internet of Thingsenables Enables you to integrate with Cloud servicesIn DetailDelphi is the most powerful Object Pascal IDE and component library for cross-platform native app development. It enables building natively compiled, blazingly fast apps for all major platforms including Android, iOS, Windows, Mac, and Linux. If you want to build server-side applications, create web services, and have clear GUIs for your project, then this video is for you. The video begins with a basic primer on Delphi helping to help you get accustomed to the IDE and the Object Pascal language and will then quickly moves on to advanced-level concepts. Through this video, we'll help you understand the architecture of applications and will teach you the important concepts of the FireMonkey library,; show you how to build server-side services,; and enable you to interact with the Internet of Things. Towards the end, you will learn to integrate your app with various web services and deploy them. By the end of the video, you will be able to build powerful, cross-platform, native apps for Android with a single code base Show and hide more
- Chapter 1 : Fasten Your Seat Belts
- The Course Overview 00:04:03
- Delphi Installation 00:07:13
- Hello World App 00:13:22
- Chapter 2 : Mind Your Language
- Do You Speak Object Pascal? 00:25:51
- Object Pascal Phrases 00:23:05
- Chapter 3 : Packing Up Your Toolbox
- Parallel Programming Library 00:10:58
- Working with Files 00:10:21
- JSON 00:10:29
- XML 00:08:04
- Chapter 4 : Playing with FireMonkey
- Drawing in Code 00:06:54
- Get Moving with Timers 00:11:18
- The Power of Parenting 00:13:41
- Working with Touch, Multitouch, and Gestures 00:07:16
- Game of Memory 00:23:04
- Chapter 5 : FireMonkey in 3D
- Cross-Platform 3D Rendering 00:02:59
- Using Context3D 00:04:07
- Custom Wireframe Component 00:03:10
- Objects 3D 00:02:18
- Moving Earth 00:06:11
- Building an Interactive 3D Scene 00:08:48
- Using 3D Models 00:02:59
- Starfield Simulation 00:04:00
- Mixing 3D and 2D 00:03:12
- Chapter 6 : Building User Interfaces with Style
- Working with Built-In Styles 00:06:54
- Using Custom Styles 00:04:33
- Embedding Styles as Resources 00:03:24
- Customizing Styles 00:05:32
- Using Frames 00:07:56
- Working with Inherited Views 00:04:09
- Previewing Forms on Devices 00:04:00
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