Oreilly - Learn Go in 3 Hours
by Jonathan Bodner | Released June 2018 | ISBN: 9781788992053
Convert your existing experience to write your own Go projects by getting up to speed on the fastest growing computer language! About This VideoWrite your own web service in Go and publish your own library for other people to useCovers all of the essential features of Go in an easy-to-follow tutorialEach lesson builds on knowledge from previous videos to gently introduce Go and its unique featuresIn DetailGo is a compiled, statically typed language in the tradition of Algol and C, with garbage collection, limited structural typing, memory safety features, and CSP-style concurrent programming features added.More and more developers are interested in learning Go. It was the language of the year on TIOBE in 2016 and is at the top of the list of languages that developers want to learn next. This course will teach you how to program in Go, building on your existing knowledge of programming languages. It starts by introducing familiar features before moving on to the more unique features that have earned Go its reputation as the language of the cloud. You will learn how to build a completely functional application server in under two dozen lines of code. Then, you'll master structuring and organizing your code, implementing the procedural control structures of every C-inspired language, and breaking your code into separate functions. Towards the end of the course, you'll learn how to create your own packages and import them. You'll also explore Go's approach to error handling, Object-Oriented Programming, and concurrency. By the end of the course, you'll be ready to start writing your own Go projects.This course uses Go 1.9, while not the latest version available, it provides relevant and informative content for legacy users of Go. Show and hide more
- Chapter 1 : Why Go?
- The Course Overview 00:02:20
- What Is Go and Where Does It Come From? 00:04:53
- Installing Your Go Environment 00:06:33
- Validating Your Environment and Go Playground 00:04:20
- Chapter 2 : Your First Go Program
- Building a Web Server in Go 00:06:11
- Declaring Variables 00:07:37
- Numeric Types 00:07:07
- Strings, Runes, and Arrays 00:11:11
- Chapter 3 : Control Structures, Functions, and Pointers
- If/Else and For Statements 00:08:35
- Switch Statements 00:10:32
- Introduction to Functions 00:08:49
- Advanced Functions 00:12:27
- Pointers 00:08:33
- Chapter 4 : Packages and Imports, Slices, Maps, and Structs
- Package and Imports 00:08:39
- Creating and Using Your Own Packages 00:06:41
- Working with Third-party Packages 00:07:37
- Slices and Maps 00:13:16
- Structs 00:08:32
- Chapter 5 : Methods, Interfaces, and Errors
- Methods 00:08:30
- Interfaces 00:11:17
- Errors 00:09:28
- Chapter 6 : Go Concurrency: Goroutines, Channels, and Select
- CSP and Goroutines 00:08:07
- Channels 00:12:03
- Select 00:14:11
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