Oreilly - Unreal Engine 4 Scripting with C++ - 9781787285644
Oreilly - Unreal Engine 4 Scripting with C++
by Reuben Ward | Released May 2017 | ISBN: 9781787285644


Get the best out of your games by scripting them with C++ in Unreal Engine 4.X About This VideoCarefully organized instructions to solve problems efficientlyClear explanations of what you didSolutions that can be applied to solve real-world problemsIn DetailUnreal Engine 4 (UE4) is a complete suite of game development tools made by game developers, for game developers. With more than 100 practical recipes, this video is a guide showcasing techniques to use the power of C++ scripting while developing games with UE4. It will start with adding and editing C++ classes from within the Unreal Editor. It will delve into one of Unreal's primary strengths, the ability for designers to customize programmer-developed actors and components. It will help you understand the benefits of when and how to use C++ as the scripting tool. With a blend of task-oriented recipes, this video will provide actionable information about scripting games with UE4, and manipulating the game and the development environment using C++. Towards the end of the video, you will be empowered to become a top-notch developer with Unreal Engine 4 using C++ as the scripting language. Show and hide more
  1. Chapter 1 : Introduction to Scripting and the Class Hierarchy
    • The Course Overview 00:03:28
    • Examples of Using C++ for Scripting in Unreal 00:03:49
    • Examples of the Unreal Engine Class Hierarchy 00:08:37
    • Understanding Components in Unreal Engine 4 00:13:50
    • Manipulating Components to Make Our Ideas Come to Life 00:15:37
    • Examples of Actors in Unreal 00:11:08
  2. Chapter 2 : More on C++
    • The Benefits of Understanding the C++ Syntax 00:04:06
    • The Advantages of C++ Over Blueprints 00:05:38
  3. Chapter 3 : Implementing Some Simple Concepts with C++
    • Creating Our First C++ Actor 00:15:17
    • Adding Some Scripting to Our Actor 00:14:34
    • Using C++ to Spawn Actors into Our Game 00:06:51
    • Using a Particle System Component to Create an Explosion 00:08:08
    • Exposing C++ Code to the Editor Using Macros 00:07:34
    • Finishing Our Explosive Mine 00:06:24
  4. Show and hide more

    Oreilly - Unreal Engine 4 Scripting with C++


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