Oreilly - Unity 5 Level Design, Lighting, and Animation
by Alan Thorn | Released April 2017 | ISBN: 9781786460783
Create amazing games with Unity 5 using a level design, lighting, and animationAbout This VideoUnderstand key level-design principles using Unity 5Create light and animate your worldsBring your worlds to life using the Unity 5 engineIn DetailDevelop your Unity skills further by exploring level design and animation. You will learn the basics of level design in Unity 5 2D. Exciting, engaging level designs are what make for great game play.This course focuses on designing levels that challenge your players by including terrain and advanced lighting. Explore material creation, physically-based rendering, character animation, and more. By the end of this course, you'll have developed an advanced knowledge of Unity and its powerful feature-set. Show and hide more
- Chapter 1 : Material and Lights
- The Course Overview 00:07:06
- Exploring the Content 00:03:07
- Materials and Textures 00:07:02
- Shader Callibration 00:04:32
- Creating Material and Textures 00:07:14
- World of Transparency and Semitransparency 00:03:58
- Gamma Correction 00:03:11
- Chapter 2 : Modular Building
- Importing Modular Meshes 00:07:48
- First Person Control 00:05:44
- Scene Set Up 00:04:24
- Creating First Scene 00:04:34
- Working with Prefabs 00:05:17
- Fundamentals of Level Construction 00:05:17
- Multi-Scene Editing 00:09:07
- Chapter 3 : Terrains
- Creating the Terrain Object 00:05:53
- Terrain Brushes 00:05:08
- Smoothing 00:04:09
- Terrain Shader 00:03:52
- Adding Textures 00:05:43
- Terrain Painting 00:06:19
- Image Effects 00:06:36
- Chapter 4 : Lighting and Lightmapping
- Lighting a Scene 00:06:09
- Reset Lighting 00:04:21
- Global Illumination 00:04:43
- Exploring Ambient Light 00:04:08
- Area Lights 00:03:19
- Real-Time Lighting 00:06:37
- Chapter 5 : Creating a Terrain
- Building a Terrain 00:07:15
- Texture Painting a Terrain 00:04:07
- Adding Grass 00:05:53
- Adding Effects 00:05:06
- Chapter 6 : Creating the Day and Night Cycle
- Configuring a Scene 00:06:18
- Rotating the Sun Object 00:05:26
- Coding a Rotation Script 00:08:44
- Chapter 7 : Animation
- Exploring the Sci-Fi Corridor Scene 00:03:05
- Animation Planning 00:06:01
- Explore the Animation Window 00:06:22
- Using Animator 00:06:48
- Animator Parameters 00:07:56
- Fly-Through Animation 00:02:37
- Chapter 8 : Character Animation
- Importing the Animator Character 00:03:10
- Working with Characters 00:05:21
- Importing Character Animator from Unity Asset Pack 00:03:45
- Configuring the Animator 00:06:12
- Blend Trees 00:05:04
- Completing the Animation 00:07:47
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