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Oreilly - Learning Haskell Programming - 9781786465542
Oreilly - Learning Haskell Programming
by Hakim Cassimally | Released December 2016 | ISBN: 9781786465542


Build scalable and robust applications with HaskellAbout This VideoSetting up the Haskell environment and getting started with functional programming.Deep dive into the "Stack" environment to develop a Real World Haskell applicationA practical tutorial filled with examples to learn programming with HaskellIn DetailHaskell is a powerful and well-designed functional programming language designed to work with complex data. Its emphasis on "purity" makes it easier to create rock-solid applications which stay maintainable and error-free even as they grow in scale.This video would begin with the fundamentals and building blocks of Haskell programming language with special emphasis on functional programming. It will be covering how Haskell variables, syntax work alongwith Haskell datatypes and functions.You will learn how to solve programming problems while creating an application with hands-on experience. You will then move on to learning writing expressions and high-order functions.At the end of the video, you will be able to build a complete application with Haskell alongwith learning the important functionalities. Show and hide more
  1. Chapter 1 : Installation and Setup
    • The Course Overview 00:02:59
    • Installing Haskell 00:03:40
    • Installation Instructions for OS X 00:04:45
    • Installation Instructions for Windows 00:03:11
    • Installation Instructions for Linux 00:05:33
  2. Chapter 2 : Getting Started with Haskell
    • Discovering Haskell with ghci 00:13:03
    • Built-in Data Structures 00:10:32
    • Editing Haskell Source Code 00:06:25
    • Introduction to Functions 00:10:07
    • Building Your Own Data Structures 00:09:23
    • Pattern Matching 00:09:28
  3. Chapter 3 : Developing a Word Game
    • Creating a Project with Stack 00:11:51
    • Setting up the Word Game Grid 00:08:26
    • Searching for Words 00:19:39
    • Searching in All Directions 00:14:02
    • Unit Testing the Grid with Hspec 00:07:33
  4. Chapter 4 : Polishing the Word Game
    • Grid Coordinates and Infinite Lists 00:20:44
    • Fleshing Out the Grid Model 00:23:38
    • Searching the Grid Recursively 00:22:21
    • Making the Game Playable 00:30:20
    • Some Final Polish 00:12:24
  5. Show and hide more

    Oreilly - Learning Haskell Programming


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