Udemy - Complete Unity C# & Android game development Bootcamp 2020
In this course, we will learn all the that are required to become a complete indie game developer
Note: We will be learning everything from scratch and this is an early access course meaning the course contents are constantly updated over the time
Description
Course content
- Introduction
- Introduction
- Why unity?
- Join the student community
- Unity Software
- How to Install Unity software
- Unity Software overview
- Unity Scripting Overview
- C# Crash Course
- C# Scripting Overview
- Understanding our very First C# Script
- Variables and Data types in C#
- Awake and start functions
- Functions in C#
- Destroy function in Unity
- if else conditions
- The concepts of Loops
- While loop
- for loop
- arrays in C#
- Vectors and transforms in Unity
- Moving using Vectors
- transform.Translate
- transform.Rotate
- Increasing the size of the game object
- Game Tags in Unity
- Access Specifiers
- Prefabs, Instantiate and Materials
- RigidBody Physics and collisions
- Let's make our very first game
- Designing our game
- Player Movement
- Moving our object using Input class
- Moving our object with the touch of our finger
- Prefabs and spawning our objects randomly
- InvokeRepeating method in unity
- Infinite Platform generation
- Destroying game objects
- Adding VFX,Scene Manager and assigning new Materials
- Adding a Skybox
- Score Logic and adding score into our game
- PlayerPrefs and highscore logic
- onclick functions to the buttons
- Gameover Screen and Increasing the speed Eventually
- Monetizing our game
- Monetize your application and start earning money
- Upload the game to the Google play store
- Upload the game to the Google play store
- Cube Slider game
- Cube Slider game Setup
- Moving the box Left and right
- Completing our game
- Adding gameover condition to our game
- Adding pause screen into our game
- Let's make Hill climb racing
- Let's start making the game
- Making the ground for our game
- Designing our car
- Adding Wheeljoint2D to our car
- adding an engine to our car so that we can move left and right
- Adding torque to our car
- Using the Cinemachine camera
- Adding fuel system to our car and finishing the game
- Movement using touch
- Join the student community
- Introduction to version controlling
- Introduction to version controlling
- Creating a repository on Github
- Making push and pull request from github
- Designing the UI for any game
- Introduction to U.I
- Making the color transitions on the button
- Controlling the volume in the menu screen
- Space elevator game
- Important Article
- Gameobjects in Unity
- C# scripting and moving an object using a code
- Implementing 'Input' Class
- Vector3 and Materials
- Game Mechanics.Collision's and Destroy() function
- InvokeRepeating in unity
- Fixing the Wall Spawner Algorithm
- Endless algorithm part-1
- Endless algorithm part-2
- Particle system in unity
- Skybox and unity asset store
- Polishing our game
- Gameover menu
- GameOver screen and GameManager
- Score Manager using PlayerPrefs
- Implementing Unity ads
- Marketing tips
- Naming your application/game
- Tips on how to get downloads
- More content on the way
Complete_Unity_C____Android_game_development_Bootcamp_2020.part1.rar
Complete_Unity_C____Android_game_development_Bootcamp_2020.part2.rar
Complete_Unity_C____Android_game_development_Bootcamp_2020.part3.rar
Complete_Unity_C____Android_game_development_Bootcamp_2020.part4.rar
Complete_Unity_C____Android_game_development_Bootcamp_2020.part5.rar
Complete_Unity_C____Android_game_development_Bootcamp_2020.part6.rar
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