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Udemy -
Udemy - Unreal VR Dev: Make VR Experiences with Unreal Engine in C++
Build Stunning Video Games in Virtual Reality. Tutorials Cover Design for Oculus Rift & Steam VR w/C++11.


Description

Course content

  • Architecture Explorer
    • Course Promo
    • Welcome And Course Orientation
    • Take The Self Assessement Quiz
    • Getting Into VR
    • Movement Section Overview
    • Basic Controller Movement
    • Importing An ArchViz Environment
    • Mid-section Quiz
    • Playspace Movement and Colliders
    • What Is VR Sickness?
    • Line Tracing A Teleport Destination
    • Importing And Using Materials
    • Fades, Timers and Teleporting
    • Mid-section Quiz
    • Projecting Onto The NavMesh
    • PostProcessing Materials
    • Dynamic Material Instances
    • Adjusting Radius With A Curve
    • Creating Tunnel Vision
    • Mid-section Quiz
    • Hand Controller Components
    • Parabolic Teleport Pointer
    • Using A USplineComponent
    • Dynamically Constructing UObjects
    • Deforming Meshes With Splines
    • Mid-section Quiz
    • Notes for 4.22
    • Extracting A Hand Controller Actor
    • Querying Overlapping Actors
    • Haptic Feedback Effects
    • Climbing Motion
    • Climbing Motion Part 2
    • End Of Section Quiz
    • End Of Section Review
  • Light Painter
    • User Interface Section Introduction
    • Creating A VR Pawn Setup
    • Binding Actions To Motion Controllers
    • 3D Painting With Spline Meshes
    • Frame Rate In VR
    • Performance Bottlenecks
    • Mid-section Quiz
    • Performance Optimisation
    • Reducing DrawCalls With Instancing
    • Rotating & Scaling Stroke Meshes
    • Instanced Mesh Materials
    • Saving Game State
    • Mid-section Quiz
    • Loading A SaveGame
    • Serialising The Game State
    • Serialising Actors To Structs
    • Renaming C++ Base Classes
    • Introduction To Vector Design
    • Mid-section Quiz
    • Understanding Good VR Design
    • Designing User Interface For VR
    • Ergonomic 3D UI Layout In Unreal
    • UI Widget Interaction In 3D
    • Converting A Design To UMG - Part 1
    • Mid-section Quiz
    • Converting A Design To UMG - Part 2
    • Converting A Design To UMG - Part 3
    • Binding UPROPERTY to UMG
    • Spawning Widgets In C++
    • Converting PaintingPicker to C++
    • Naming Each Slot Uniquely
    • Mid-section Quiz
    • Iterating Over All SaveGames
    • Populating The Game List UI
    • Binding Text Widgets To C++
    • Setting TextBlock Content From C++
    • Button Actions And Splash Screens
    • Parsing Level Options In GameMode
    • Mid-section Quiz
    • Loading Save Games In GameMode
    • Handling Saving In GameMode
    • Initialize - BeginPlay For Widgets
    • Hooking Up The Add Functionality
    • Clearing Children of UPanelWidget
    • Mid-section Quiz
    • Connecting a LeftHandController
    • Adding Menus To Hand Controllers
    • Overriding a Scene Component
    • Refactoring SaveAndQuit
    • Create a Pagination Dot Widget
    • Mid-section Quiz
    • Spawning a Pagination Dot
    • Editing UPanelSlot in C++
    • Transparent Widgets In The World
    • Calculating Number Of Pages
    • Mid-section Quiz
    • Refreshing The Pagination State
    • Latching an Analogue Input
    • Moving Between Pages
    • Updating The Pages
    • How To Become A VR Master
    • End of Section Quiz
  • Self Assessment and Next Steps
    • Self Assessment
    • BONUS LECTURE: Course to Get You Started

Udemy - Unreal VR Dev: Make VR Experiences with Unreal Engine in C++

VRExperienceswithUnrealEngineCPP.part1.rar

VRExperienceswithUnrealEngineCPP.part3.rar

VRExperienceswithUnrealEngineCPP.part2.rar

VRExperienceswithUnrealEngineCPP.part5.rar

VRExperienceswithUnrealEngineCPP.part4.rar

VRExperienceswithUnrealEngineCPP.part6.rar


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