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Lynda - Maya 2019 Essential Training - 728366
Lynda - Maya 2019 Essential Training
Learn to create high-quality 3D models and animations in Maya 2019. This course covers the core Maya skills—modeling, texturing, rendering, and animation—within a real-world, project-based workflow. The techniques you'll learn here translate equally well to film, motion graphics, game design, and animation. First explore the basics of the Maya interface, including selecting and manipulating objects, organizing scenes, and customizing the interface. Next, learn about polygonal modeling, creating and refining meshes, sculpting, and working with NURBS surfaces. Once you understand modeling, you can learn how to create and apply materials—adding color, texture, and reflectivity to your creations. Then discover how to integrate cameras, lighting, and effects into the rendering process, and leverage the new Arnold for Maya renderer. Last but not least, instructor George Maestri shows how to add movement and life to your work with the animation tools in Maya.


Table of Contents

  • Introduction
  • 1. The Maya Interface
  • 2. Select and Manipulate Objects
  • 3. Organize Maya Scenes
  • 4. Create Polygonal Models
  • 5. Model Polygonal Meshes
  • 6. Refine Polygonal Meshes
  • 7. NURBS Modeling Techniques
  • 8. Refine NURBS Models
  • 9. Create Materials
  • 10. Apply Materials and Textures
  • 11. Render in Maya
  • 12. Render in Arnold
  • 13. Animate in Maya
  • Conclusion
  • Lynda - Maya 2019 Essential Training


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