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Lynda - Photoshop Variables: Game Production Art - 377483
Lynda - Photoshop Variables: Game Production Art
Games often require many variations of a single asset, such as cards, tokens, or badges. Using Photoshop variables, designers can speed up and simplify the process of creating these repetitive elements. They can create a single template for their artwork, load all the text and graphics from an external data file, and generate 100s or 1000s of assets at one time. This workflow also allows for adjustments to the design, text, and imagery very late into the process—without impacting the production schedule.


Table of Contents

  • Introduction
  • 1. Working with Photoshop Variables
  • 2. Working with Your Data Source
  • 3. Revising Your Template
  • Conclusion
  • Lynda - Photoshop Variables: Game Production Art


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