->
Lynda - Maya 2016: Bifröst Fluids - 471663
Lynda - Maya 2016: Bifröst Fluids
Bifröst is a fluid dynamics engine for high-quality liquids in visual effects, combining the best of volumetric and particle solvers in one tool. This course offers an overview of the Bifröst implementation in Autodesk Maya. Using emitter, collider, accelerator, and liquid property nodes, Aaron F. Ross simulates a medium-scale liquid effect and stores it to disk as a cache. Rendering the surface at full quality requires generating an animated polygon mesh; for a convincing layered material, he shows how to extract Bifröst channel data such as Vorticity and apply it in a shading network. The course concludes with a look at the Aero Solver for atmospheric effects.


Table of Contents

  • Introduction
  • 1. Simulating a Liquid
  • 2. Tuning and Storing a Simulation
  • 3. Shading a Liquid
  • 4. Using Bifröst Aero
  • Conclusion
  • Lynda - Maya 2016: Bifröst Fluids


     TO MAC USERS: If RAR password doesn't work, use this archive program: 

    RAR Expander 0.8.5 Beta 4  and extract password protected files without error.


     TO WIN USERS: If RAR password doesn't work, use this archive program: 

    Latest Winrar  and extract password protected files without error.


     Coktum   |  

    Information
    Members of Guests cannot leave comments.




    rss