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Lynda - Learning Reactor in 3ds Max (2011) - 76560
Lynda - Learning Reactor in 3ds Max (2011)
In Getting Started with Reactor in 3ds Max, Steve Nelle shows how to create realistic dynamic simulations that have objects recognize, collide and react to coming into contact with each other in 3ds Max animation projects. This course includes a detailed explanation of both rigid and soft body dynamics, reactor's various collection types, using constraints and soft body modifiers, and how to adjust and control a dynamic simulation's accuracy. Four start-to-finish projects are also included in the course, which show practical techniques for breaking objects apart, creating cloth simulations, adding rippling water effects to a scene, and more. Exercise files accompany the course.


Table of Contents

  • Introduction
  • 1. Introduction to Reactor
  • 2. Project: Breaking Through a Sheet of Glass
  • 3. Project: Creating a Soft Body Animated Maze
  • 4. Project: Using a Cloth Collection to Affect the Behavior of a Curtain
  • 5. Project: Simulating Rippling Water
  • Conclusion
  • Lynda - Learning Reactor in 3ds Max (2011)


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