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ZBrush 2020 Essential Training
ZBrush 2020 Essential Training
ZBrush combines 3D modeling, texturing, and painting into one digital sculpting workflow. Take a tour of the features in ZBrush and see how to use them in real-world projects. Instructor Ryan Kittleson shows how to create basics forms with meshes, sculpt details with brushes, paint and texture models, and render the results using professional-level project pipelines.


  • Introduction
  • 1. ZBrush Quick Start
  • 2. Sculpting
  • 3. Using Tools and Subtools
  • 4. Making Models with ZSpheres
  • 5. Selections, Masking, and Polygroups
  • 6. Using the ZModeler Brush
  • 7. Using Subdivision
  • 8. Using DynaMesh
  • 9. Using Sculptris Pro
  • 10. Paint, Materials, and Texture Maps
  • 11. Editing Models
  • 12. Visualizing and Analyzing Models
  • 13. Exporting Work from ZBrush
  • Conclusion

ZBrush_2020_Essential_Training.rar

Ex_Files_ZBrush_2020_Essential_Training.zip


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