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Lynda - V-Ray RT: Production Rendering - 369188
Lynda - V-Ray RT: Production Rendering
Find out how to use V-Ray RT as a bona fide production renderer in 3ds Max, even in a compositing-based pipeline. V-Ray RT has caught up to the standard production renderer in Max, with an engine that can take advantage of CPU and GPU processing; it's no longer just a tool for quick preview renders. This course shows how to set up V-Ray RT as an ActiveShade renderer and start adding geometry and cameras, creating animations, applying materials and lighting, and adjusting render settings for a professional-looking, efficient render in 3ds Max. Brian Bradley teaches all these techniques as he progresses through a mini-project, concluding with a brief chapter on compositing your final render in After Effects. The examples help show how V-Ray RT can be put to use in a simplified real-world production scenario, where speed and flexibility are equally important.


Table of Contents

  • Introduction
  • 1. Introduction to V-Ray RT
  • 2. Project—Setting Up the Scene
  • 3. Project—Creating Animation
  • 4. Project—Setting up the Lighting
  • 5. Project—Working with Materials
  • 6. Project—Working with V-Ray RT & Render Elements
  • 7. Project—Compositing in After Effects
  • Conclusion
  • Lynda - V-Ray RT: Production Rendering


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