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Lynda - Unity 5: 3D Essential Training - 383666
Lynda - Unity 5: 3D Essential Training
Unity is one of the most popular game engines for mobile and desktop games and real-time simulations. In this course, author Adam Crespi reviews techniques used in Unity game development and introduces the basics of level design, lighting with the Enlighten engine, materials, and animation. First, learn how to import models and textures from programs like 3ds Max and Maya, set up game objects, apply materials, and add animation to bring the game to life. Then Adam explores how to implement realistic lighting, and add finishing touches such as particles, effects, and audio. The end result is a sample game with a lush environment, fully animated objects, and some basic interactive gameplay.


Table of Contents

  • Introduction
  • 1. Setting Up the Project
  • 2. Importing and Managing Assets
  • 3. Setting Colliders and Creating Prefabs
  • 4. Applying Materials
  • 5. Creating and Implementing Animation
  • 6. Designing and Constructing the Game Level
  • 7. Lighting the Level
  • 8. Baking Lighting
  • 9. Adding Polish with Particles and Effects
  • 10. Adding Audio to the Game
  • 11. Building the Game for Deployment
  • Conclusion
  • Lynda - Unity 5: 3D Essential Training


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