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Lynda - Substance Designer for Architectural Visualization (2017) - 606062
Lynda - Substance Designer for Architectural Visualization (2017)
Creating procedural materials is an important part of a modern visualization workflow. In this course, learn how to quickly create a variety of architectural materials in Allegorithmic Substance Designer, for application in design-visualization projects. Structured as a series of case studies on common material types such as mosaic tile, wood tile flooring, and woven mesh, this course incorporates techniques for crafting custom materials as needed for a design while staying true to the manufacturer's intentions. Discover how to create height, normal, and ambient occlusion maps for your substances, mask pattern components to simulate custom material blending such as mixed tile, test your materials in Unity to see how they'd appear in a real-time application, and more.


Table of Contents

  • Introduction
  • 1. Mosaic Tile
  • 2. Metallic Tiles
  • 3. Terrazzo
  • 4. Patterned Tile for Accents
  • 5. Wood Tile Flooring
  • 6. Ashlar Veneer
  • 7. Molded Wall Panels
  • 8. Woven Mesh
  • Conclusion
  • Lynda - Substance Designer for Architectural Visualization (2017)


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