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Lynda - Unity 5: Network Gaming - 553471
Lynda - Unity 5: Network Gaming
Adding a multiplayer component can enhance a game's overall playability—not to mention its staying power in the marketplace. In this course, boost your network development skills and discover how to use Unity 5 to add multiplayer network components to your games. Bruce Van Horn starts by covering a little network game theory, and then dives into the creation of a multiplayer tank combat game. Learn how to adapt this classic game concept into a network-playable LAN game that can be played over the Internet. Along the way, learn about setting up the Network Manager, adding health indicators, fragging the enemy, and more.


Table of Contents

  • Introduction
  • 1. Network Gaming Overview
  • 2. Our Multiplayer Game
  • Conclusion
  • Lynda - Unity 5: Network Gaming


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