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Lynda - Unreal Essential Training (2019) - 756063
Lynda - Unreal Essential Training (2019)
Unreal Engine is a complete suite of real-time development tools that can help you create stunning real-time visuals for architecture, product design, manufacturing, and games. The Unreal Engine can power it all. In this course, Simon Manning covers the essential workflows for lighting, effects, visual scripting, cinematics, and project packaging with this real-time rendering engine. He covers creating your first project, building a base landscape, blocking out levels, and exporting and importing assets for use in the design. Want to find out how to craft a unique look? Learn about applying materials and creating special effects with the particle systems in Unreal. Plus, get a thorough introduction to Blueprints, the visual scripting language, and explore how to optimize performance for your projects.


Table of Contents

  • Introduction
  • 1. Getting to Know the UI
  • 2. Creating a New Project
  • 3. Level Design: Creating Base Landscapes
  • 4. Level Design: Blocking
  • 5. Importing Assets
  • 6. Look Development: Materials
  • 7. Blueprints: Visual Scripting in Unreal Engine
  • 8. Look Development: Lighting
  • 9. Post-Process Effects
  • 10. Look Development: Effects
  • 11. Sequencer: Creating Cinematics
  • 12. Performance Monitoring
  • 13. Packaging Your Game
  • Conclusion
  • Lynda - Unreal Essential Training (2019)


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