Lynda - Unreal Essential Training (2019)
Unreal Engine is a complete suite of real-time development tools that can help you create stunning real-time visuals for architecture, product design, manufacturing, and games. The Unreal Engine can power it all. In this course, Simon Manning covers the essential workflows for lighting, effects, visual scripting, cinematics, and project packaging with this real-time rendering engine. He covers creating your first project, building a base landscape, blocking out levels, and exporting and importing assets for use in the design. Want to find out how to craft a unique look? Learn about applying materials and creating special effects with the particle systems in Unreal. Plus, get a thorough introduction to Blueprints, the visual scripting language, and explore how to optimize performance for your projects.
Table of Contents
Introduction1. Getting to Know the UI2. Creating a New Project3. Level Design: Creating Base Landscapes4. Level Design: Blocking5. Importing Assets6. Look Development: Materials7. Blueprints: Visual Scripting in Unreal Engine8. Look Development: Lighting9. Post-Process Effects10. Look Development: Effects11. Sequencer: Creating Cinematics12. Performance Monitoring13. Packaging Your GameConclusion