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Lynda - UX Foundations: Multidevice Design - 674602
Lynda - UX Foundations: Multidevice Design
Understanding how to design for multiple devices is now a required skill for UX designers. Modern users will want to access your website or app on a variety of different platforms. As a result, it's your job to ensure that your app performs elegantly and consistently from device to device: from phones and tablets to wearable tech. In this course, join instructor Diane Cronenwett as she explains how to create interfaces that work flawlessly on any platform. Diane shares how to plan your efforts before you even start your multidevice project, to ensure that you're prepared for success. She covers how to approach UX design for watches, TVs, and voice interfaces. Plus, she shares how to design a mobile experience in Sketch, use different frameworks and guidelines for UX multidevice design projects, and more.


Table of Contents

  • Introduction
  • 1. Overview of Multidevice Strategies
  • 2. Multidevice Design Considerations
  • 3. Planning a Multidevice Experience
  • 4. Designing Your Mobile Experience in Sketch
  • 5. Designing for Additional Devices in Sketch
  • 6. Frameworks and Guidelines
  • Conclusion
  • Lynda - UX Foundations: Multidevice Design


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