Welcome to this course on learning colour correction in Blender. The art of compositing involves taking existing images and adjusting then in various forms to find the result that we are looking for. For example, rendering an image and then adjusting the saturation because our render appears too bland.
This course focuses specifically on colour correction, adjusting the colour channels on either the whole of the image or on a specific part of the image such as the objects or materials within it. We will learn how to change the properties such as the hue, saturation, brightness and contrast of the render using a variety of nodes. Blenders node system powers its compositing abilities which makes it very different from its counterparts like adobe photoshop. If you can master it though you can do just about anything within Blender without ever having to use any external software. The following nodes will be covered in this course.... Hue Saturation Value Brightness Contrast Colour Correction Colour Balance Colour Ramp RGB to BW (Convert to greyscale) Gamma RGB Curves ID MasksDescription
Who this course is for:
Course content
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