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Lynda - Creating Product Shots in Maya - 160716
Lynda - Creating Product Shots in Maya
Creating virtual product shots reduces the need for photography. But those shots need to be accurately shaded, lighted, and rendered to seem realistic. That's when you turn to Maya. Its toolset for materials and lighting is almost limitless. In this course, you'll learn to shade, light, and render a product shot in Maya. Aaron F. Ross is your guide through the entire production workflow, starting with a prebuilt CAD model. Aaron uses mental ray's mia_material_x shader, constructs several different lighting setups, renders to separate passes, and color corrects in Adobe After Effects. Let Maya's power help you present product renderings in their best light.


Table of Contents

  • Introduction
  • 1. Laying Out the Scene
  • 2. Studio Lighting
  • 3. Shading Models with Materials
  • 4. Image-Based Lighting
  • 5. Rendering and Color Correction
  • Conclusion
  • Lynda - Creating Product Shots in Maya


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