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Lynda - Creating Product Shots in 3ds Max - 160717
Lynda - Creating Product Shots in 3ds Max
Creating virtual product shots reduces the need for photography. But those shots need to be accurately shaded, lighted, and rendered to seem realistic. 3ds Max can help. It's a powerful application for design visualization. In this course, you'll learn to shade, light, and render a product shot in 3ds Max. Aaron F. Ross leads you through the entire production workflow, starting with a prebuilt CAD model. Once the model is imported and the scene is organized for 3ds Max, Aaron shows how to create Arch & Design materials, construct several different lighting setups, render in mental ray, and color correct in Adobe After Effects. Explore the power of 3ds Max to present your product renderings in their best light.


Table of Contents

  • Introduction
  • 1. Laying Out the Scene
  • 2. Studio Lighting
  • 3. Shading Models with Materials
  • 4. Image-Based Lighting
  • 5. Rendering and Compositing
  • Conclusion
  • Lynda - Creating Product Shots in 3ds Max


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