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Udemy - Blender 2.8 - Modeling and texturing assets for videogames
Udemy - Blender 2.8 - Modeling and texturing assets for videogames

Along this course you will learn the complete workflow to create assets from scratch using two of the most powerful programs for 3D creation.


Description

Along this course you will learn the complete workflowto create assets fromscratchusing two of the most powerful programs for 3D creation.

Include the following topics:

  • The fundamental theory of creatingmodels for next-generation games

  • The fundamental theory of the PBR materials rendering method (currently the most used in the industry)

  • All the fundamental aspects of Blender to navigate fluidly in the interface

  • All the principal modeling tools

  • Several of the most important modifiers to create specific forms and surfaces

  • How to use the Sculpt mode and how to use it to add sculpted details to our models

  • How to create High poly models

  • How to create, clean and optimize a Low poly model

  • How to UV unwrap a model to project textures in it

  • How to project all the details from a High poly model into a Low poly model (Baking) using "matching by names" in Substance Painter

  • How to create and detaildifferent PBR materials in Substance Painter

  • How to export all the texturemaps to use them in any rendering engine

  • How to visualize any asset in Marmoset Toolbag to create high quality renders and export files for real-time visualization

  • How to import any asset in the game engine Unreal engine and how to configure the materials

  • How to set and render our models in Blender with the render engines Eevee and Cycles

Who this course is for:

  • 3D students of any level who want to achieve professional results in their models for videogames

Udemy - Blender 2.8 - Modeling and texturing assets for videogames

Blender_2.8_-_Modeling_and_texturing_assets_for_videogames.part1.rar

Blender_2.8_-_Modeling_and_texturing_assets_for_videogames.part2.rar

Blender_2.8_-_Modeling_and_texturing_assets_for_videogames.part3.rar

Blender_2.8_-_Modeling_and_texturing_assets_for_videogames.part4.rar

Blender_2.8_-_Modeling_and_texturing_assets_for_videogames.part5.rar


 TO MAC USERS: If RAR password doesn't work, use this archive program: 

RAR Expander 0.8.5 Beta 4  and extract password protected files without error.


 TO WIN USERS: If RAR password doesn't work, use this archive program: 

Latest Winrar  and extract password protected files without error.


 Gamystyle   |  

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