Oreilly - NewTek LightWave 10
by Dwayne Ferguson | Publisher: Virtual Training Company, Inc. | Release Date: April 2011 | ISBN: 1936334860
NewTek LightWave 3D is an industry standard in creating 3D graphics for television, film, and print. In version 10 you will find new production tools such as the Viewport Preview Renderer (VPR), Linear Color Space, Data Interchange Enhancements, realtime Anaglyph Stereoscopic preview, and more. In this course, VTC author and professional animator Dwayne Ferguson (Mutant League TV series) will help you learn to utilize this program to your own advantage. Work files are included. To begin learning today, simply click on one of the movie links below.
- Introduction
- New in Lightwave 10 00:03:39
- Mac and PC Commands 00:02:04
- The Hub 00:02:37
- Content Structure 00:04:03
- Keyboard Shortcuts 00:04:21
- Modeler
- 3D Navigation 00:05:04
- Interface 00:06:34
- Tabs 00:05:59
- Viewports 00:03:38
- Options 00:05:48
- Modes 00:04:37
- Symmetry 00:04:19
- The Grid 00:03:02
- Layers 00:04:44
- Layout
- Interface 00:04:42
- Views and Options 00:04:36
- Items Tab 00:04:56
- Modify Tab 00:03:40
- Setup Tab 00:04:25
- Utilities Tab 00:02:47
- Render Tab 00:05:09
- View Tab 00:03:29
- Modeler Tools 00:03:14
- Viper and VPR 00:05:17
- Schematic View 00:04:33
- Project: Spaceport Logo
- Project Overview 00:02:04
- Concept Art 00:05:03
- Create Text 00:05:54
- Surface and Bevel 00:04:42
- Create Planet and Moon 00:06:24
- Point Model a Sign 00:06:28
- Booleans 00:05:08
- Cel-Shading 00:06:22
- Layers 00:05:12
- Backdrop 00:03:19
- Rendering Basics 00:05:40
- Project: Ancient Fountain
- Project Overview 00:02:02
- Illustrator Profile 00:04:32
- Import and Lathe 00:04:40
- Surface Properties pt. 1 00:02:58
- Surface Properties pt. 2 00:03:09
- Bump and Procedurals 00:03:45
- Gradients 00:04:28
- Environments 00:01:45
- UV Maps 00:06:55
- Surfacing 00:05:14
- Node Editor 00:05:27
- Fiber FX Grass pt. 1 00:06:55
- Fiber FX Grass pt. 2 00:02:50
- Camera Setup 00:06:14
- Lights 00:04:52
- Render 00:04:48
- Project: Cartoon Puppy
- Project Overview 00:02:21
- Reference Images 00:03:15
- Modeling pt. 1 00:03:59
- Modeling pt. 2 00:06:14
- Modeling pt. 3 00:06:49
- Modeling pt. 4 00:04:19
- Modeling pt. 5 00:06:03
- Hands 00:06:47
- Mouth 00:04:03
- Facial Features 00:06:59
- Morph Maps 00:06:46
- Skelegons pt. 1 00:06:16
- Skelegons pt. 2 00:05:11
- Vertex Paint pt. 1 00:06:02
- Vertex Paint pt. 2 00:06:59
- Weight Maps 00:05:28
- Work with Bones 00:07:05
- Posing 00:07:03
- Post Production pt. 1 00:05:24
- Post Production pt. 2 00:07:00
- Project: Steampunk Blimp
- Project Overview 00:01:51
- Timeline 00:05:12
- Keyframes 00:04:20
- Ship Animation 00:06:07
- Cameras 00:04:27
- Dope Sheet 00:04:43
- Graph Editor 00:03:57
- Scene Editor 00:03:12
- Package Scene 00:02:31
- Environment 00:05:01
- Shadows 00:02:14
- Lens Flares 00:05:57
- Hypervoxels pt. 1 00:06:56
- Hypervoxels pt. 2 00:06:36
- Hypervoxels pt. 3 00:05:49
- Render Preview 00:04:01
- Saving Animation 00:04:07
- Saving RLA 00:05:22
- Stereoscopic 3D 00:02:55
- Conclusion
- Credits
- About the Author 00:02:15
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